Pocket Rogue (Simple Roguelike APK Download for Android
Description
◆ Overview
Pocket Rogue is a simple roguelike. It's so simple, you can play it with one hand! Play it on your way to school or while commuting to pass the time!
◆ Game Description
• Buttons: Direction Buttons: Moves the player in the direction the arrows are pointing. Compass Button: Shows the direction the player is facing. Pressing it rotates the player in a clockwise direction. Arrow Button: Shoots an arrow in the direction the player is facing. Arrows are unlimited. Sword Button: Attack in the direction the player is facing. Inventory Button: Displays the inventory where items can be equipped or used.
• Symbols: 【@】: The Player (You) 【|】: Vertical Wall 【-】: Horizontal Wall 【.】: Floor 【#】: Aisle 【+】: Door 【%】: Stairs 【^】: Trap 【)】: Sword 【(】: Arrow 【[】: Shield 【=】: Ring 【!】: Medicine 【?】: Scroll 【:】: Food 【*】: Jewel 【&】: Adventurer's Journal (adventure tips) 【$】: Ad Store 【A-Z】: Monster
A: Just like Windows (PC) systems use an .exe file for installing software, Android does the same. An APK file is the file format used for installing software on the Android operating system.
Q: If I install an APK from this website, will I be able to update the app from the Play Store?
A: Yes, absolutely. The Play Store installs APKs it downloads from Google's servers, and sideloading from a site like ApkClean.net goes through a very similar process, except you're the one performing the downloading and initiating the installation (sideloading). As soon as the Play Store finds a version of the app newer than the one you've sideloaded, it will commence an update.
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User's Reivew
4 ★This game is surprisingly fun and I really enjoyed playing it. I was bored today and downloaded this game on a whim and I am not disapointed at all! Something about how simple the graphics are is really apealing though it took me a moment to get used to it.However I have one complaint and it is a minor one at that. The traps should be more spread out from eachother making it less of a hastle, in one room I was in, there was 6...SIX traps in a 2 by 3 area.
5 ★I love pixel games and ASCII games, nice music too! Just wish there was a walkthrough because I have died many times now. A walkthrough would be a guide maybe to when to hide from enemies and what items to prioritise. Thanks for taking the time to reply :)
5 ★An outstanding game! although it's supposed to be simple, I dont like the level up system. it only increases one stat. it is also random, so can you add a game mode where you can choose what to increase? Hope its not to much to ask. Other than that, the game works, with minimal ads. The looks gives it a charming effect and makes you want to play more. 10/10. edit:i suppose you are right about what you said. Although no rings increase max hp gain. Health is very important in the game.
5 ★After a week of playing and about 15 hours of gameplay (I didn't count exactly), I have successfully completed this incredible but flawed game. This is an absolute hidden gem of a roguelike for Android devices. For anyone who is even remotely interested in traditional roguelikes and doesn’t mind some retro-style graphics that require some imagination, I cannot recommend this game enough. Sure, it’s rough around the edges, and definitely has some problems, but it gave me ~15 hours of addicting, challenging, and fun gameplay before I finally won. A wonderful, criminally underlooked roguelike for mobile. To the developer: Please see my emali! I gave you a very long review of the game with a lot more detail (due to space limitations on Google Play).
4 ★I really enjoy the simplicity and intuitive nature of the game, and the easy learning curve. One thing I wish for is a greater range of items and monsters to be incorporated into the game. However, one thing I thought should be fixed is the difficulty when it comes to finding food within the game. So far, I've only been able to find it within the ad levels and not as items in other levels. I also thought adding a currency system might be fun to try, but this is all speculation. Thank you.
3 ★It's nostalgic, reminds me a little of playing rogue in college, but it has some little frustrations. Why can you only wear one ring? (Seriously, where are you wearing this ring? LOL) But my big problem lately is that the back arrow is kicking me out of the game. The information menu will flash by briefly, but then I'm at the start screen, and since the game wasn't saved I lose progress if I continue. I'd prefer you didn't use the back arrow for the menu, maybe stick a button in the center of the arrow keys or something instead. I'd like that, or at least a fix, because it's too annoying to play right now. Thank you for the game.
3 ★Pretty neat. The problem is: I want to be a less casual player and more geeky by looking on outside sources to learn more about the game. I feel like using the correct items on the correct enemy is crucial to succeeding in this game. If you have a bottle of slugs, you could technically throw it at a snake(though it's impractical). But what do I do with a Flack? What's a flack? Wikis for Rogue and NetHack don't mention flacks. So what type are they? I could give 100 more examples. We need a wiki.
5 ★A simple throwback to the original Rogue but with a unique flavor. Instead of delving a dungeon you're escaping from one. you can watch ads for bonus weapons or power ups. I enjoy the botchy translation and homebrew feel. There are some bugs like spawning in a room with no exits. I wouldn't mind editing the translation into clearer english if the author gave me a textdump.
4 ★nice little roguelike, only issue is how stupid some enemy behaviors and trap placements are. sometimes a dragon can be lurking behind a door and you wont know until it's too late. traps can sit right in front of doors and that's not okay. maybe play around with the vision system or how enemies react to you, and make sure traps aren't in unavoidable areas
2 ★I was going to initially give this four stars, possibly even five. I understand Rogues work differently then other games. But to have a large room where every other step or row has a line of traps is annoying. After I hit about fifteen of them and lost considerable amount of ability scores because of them, I decided to purposely track the room and they were every where. That could not of been random, but a design choice. Bad design choice. Unless there is a trap check I am unaware of.
3 ★The game is a VERY simplified version of a turn-based roguelike game for both controls and mechanics. Good to pass the time when you really have nothing better to do. While I did enjoy the game to some degree, I do have three problems with this game: #1. The fatigue system is has too much precedence. It's very difficult to carry any type of heavy shield or weapon without having to worry about your hunger. You can die of starvation very abruptly if you have anything equipped that drains your fatigue quickly. It's uncommon to find food in between the safe floors. Watching an ad with the merchant in the safe floors is the only surefire way to obtain food. #2. The item descriptions and dialogs are badly translated. It's hard to figure out what some items do without testing them first (you might die in the process). #3. The game can be VERY unfair at times. There will be moments where you go up one floor and suddenly appear next to a DRAGON (Very difficult creatures to kill) or find yourself in a closed room with FOUR REEVIATHANS (At a distance they can do crazy damage with their fireballs). In my opinion, turn-based roguelikes should allow you to pick your fights, not have them be forced.
5 ★Genuinely good game, fun way to get through a train journey. Don't mind watching ads to support the developer, as they are evidently a small game maker. None of the ads are forced on you, you can simply skip the stages. Fun unique ideas and effects, all very well executed simply by ASCII characters. Definitely worth a download.